

Description
The apocalypse has brought devastating losses, but MAD refuses to surrender. Hunted by biometal behemoths and aerial dinosaurs in a more dangerous sector, survival is a constant struggle.
Fueled by the desire to protect innocents and avenge past wrongs against his loved ones, MAD is determined to defy the oppressive forces ruling this new world. He aims to tame the hostile landscape, build a haven free from mind control, and bring down those who seek to dominate them. Even if he's labeled as MAD for challenging a superior alien enemy, MAD is determined to see humanity survive.
They Called Me Madder continues the adventure with a unique LitRPG system that focuses on crafting-based progression and super powers, rather than the common stats and skills of typical LitRPG.
Can wacky inventions and an undying fortress turn the tide?
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